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I don't know why it's showing 10.2.8 on my settings, I changed it to 10.4.8, but it still shows 10.2.x. Ok, first off all the computers are running 10.4.8 including the Accounting server. The cache files will be named similarly to the preference files, but with a ".cache" extension. There may also be cache files in "/Users/gabby/Library/Caches" - these can be safely trashed since the application will re-create them as and when necessary. Check the ownership/permissions for these. What about "/Users/gabby/Library/Preferences"? And similar for the other users? If the developers play by the rules, any preference file should be named something like "", but whatever it is should be obvious. Ls -aolR /Applications/"MultiLedger 7f"and let's see the results.Īre you sure there are no Preference files for MultiLedger? There may be some in "/Library" but these would be the same for all users. Well, you should look at ownership/permissions on that folderĬopy and paste the following into the Terminal window, followed by a return: MultiLedger uses one folder that is located in Applications-MultiLedger 7f. Is Gabby's account also more recent than the working accounts on his machine? There may be some "history" involved, in that obviously any new account you make is more recent than the working accounts. Well, this evidence points to Gabby's machine being the problem, although the fact that someone else was able to use it OK seems odd. I've run out of ideas and the pressure is building for me to get this working properly.Īny suggestions or ideas would be greatly appreciated. I've created a new user account in MultiLedger, yet this user is still getting this error. I've formatted the hard drive and reloaded OS X and all the software. Hoping that maybe someone can give me some ideas that may fix things. MultiLedger's tech support has assured me that it's not a problem with their software, but a permissions issue with OS X, which is why I'm here. We have 4 people that use it and only 1 user is getting this error (error -54 from MultiLedger). Then they open the company data that is stored on the fileserver. The client computers (iMacs) mount the drive of the fileserver and then open the MultiLedger program locally. The way it's setup is we have a fileserver (just an iMac G5) that is holding the Accounting data. It's getting an error that I'm told by MultiLedger's tech support is being caused by an OS X permission error. We're having a problem with this Accounting software we used called MultiLedger. It was only a matter of time before ever-improving F1 game graphics were combined with the manager format, and EA Sports took that plunge with its short-lived “F1 Manager” series. It also did away with the overhead view of a track map for the in-race view, taking the surprising approach of having computerized cars rushing through real-world still images of each corner of an F1 circuit. It had a more modern interface, decent graphics, and attempted to move away from the “cartoon” presentation of its predecessors. The follow-on to “Grand Prix Manager,” this should have been the game that brought F1 management simulators into the 21st century. But for its time it had enough features, including a fun multiplayer ‘hotseat’ mode, to make it worth playing. It could become a bit too random – making it bit too easy to sign top-line deals at a small team, making the game potentially too easy to conquer and jumbling the competitive order a too much. With an official F1 licence, these 1990s titles represented the high point of the era of “top-down” circuit views, with plenty of the basic boxes ticked including car development, driver, sponsor and technical partner contract negotiations and even the opportunity for the season’s calendar to change from year to year. Here are some of the PC games that best represent that rollercoaster journey. The last couple of decades have been barren for fans looking for a proper racing manager game that can get anywhere near competing with those based around soccer. Motorsport Manager joins a publishing stable that includes the popular Football Manager franchise, after SEGA purchased its developer Sports Interactive a decade ago. SEGA Europe’s vice-president of commercial publishing John Clark said the company was “very excited to be part of a game that allows players to experience the world of racing like never before.” “With the help of SEGA, we’re hugely confident of delivering a management experience that fans of motorsport will absolutely love.” “That was how the original Motorsport Manager for mobile devices came about. “As motorsport fans, we’ve been waiting to play a game like this for a long time,” said Christian West, founder and CTO of Playsport Games. Instead, “Motorsport Manager “will challenge players to take a second-tier single-seater team into the game’s F1 equivalent, the Grand Prix World Championship.Īreas under the player’s control include the development of the team’s headquarters, building and upgrading its car, hiring drivers and staff and managing race strategies. The title, created by independent British developer Playsport Games, will be launched on PC, Mac and Linux in September 2016.Īs it is an unlicensed product the game will not feature teams, drivers or circuits from the Formula 1 world championship. Gaming giant SEGA’s European arm has backed the expansion of popular mobile application Motorsport Manager into a fully-fledged computer game. A major motorsport management simulation game based on the world of Formula 1 will be released later this year. |
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